Art of Noise

Art of Noise

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Yep, it’s our first ‘BIG’ demo (900 Kb !!!). More quality to expect in the future. Routines have to be improved badly, but to give you something to fill this time-gap we released this demo. It cost me a week to produce this, so don’t expect miracles. My opinion is, that after one week of work the result is worth the while. I hope you agree.
I (Jeroen that is) did the sampling and all the graphix stuff. I ‘borrowed’ the castle of the magnificent (and old) game “PRINCE OF PERSIA” as you might notice. The samples are not packed or whatever, because I wanted to maintain high quality. (In the future these samplesizes will even be bigger, when soundblaster-PRO stereo-demo’s appear on the scene, which also use sampled sounds insteat of a .MOD). Marcel assisted me with the I/O routines. Everything is securely tested on a 286-16Mhz with soundblaster-PRO. I ran into some problems while testing on 8 Mhz. Therefore the graphics routines had to be slightly adjusted for this speed. 
In the mean time, Alwin was (and still is) working on a great, great sample-editor for WINDOWS (almost ready !). So keep your ears and eyes open for that one.